Scenario Outlines from Belli Occulta
Writing scenarios is a time consuming endeavour for me, so I don't usually do it outside of contests. When I come up with scenarios for Belli Occulta, my home game, they're rarely anything more than a web of clues that have two or three methods of figuring out who the bad guy is and about as many ways to kill them. Belli Occulta has had a lot of really cool games that I frankly have no inclination to write for two reasons 1. To try to write the scenario and account for every possible way of solving it, including the method the agents used, is time consuming and kind of boring. 2. A lot of the games relied on the player's prior experience in the campaign, which works for me, but them being so contextualized can make them challenging to adapt. What I have decided to do is to share the rough outlines of some of my homebrew scenarios, so that anything neat you see here you can just pilfer and use for your own game, or just use to farm inspiration for your own game. So here th...